but of the position calculations for the bunnies as they bounce around screen. Or, in the case of my re-implementations, the circles, which are close enough to spherical cows. Given the straightforward logic, both aspects could be improved simultaneously by handling it
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if this is a surface area, why are we dividing this up as though it's a volume? And what happens if the spherical surface passes between the states and doesn't actually touch them? These issues can be resolved by looking at the scale of things. There's 3 different
Temperature and the Sackur–Tetrode Equation